Trap
NormalToon Mask
Archetype:
Toon
View:
4406
If you control "Toon World": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.
Toon Mask — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 51 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Toon Mask turns a Toon World board into one Special Summon of a Toon from hand or Deck at or below the target's Level, so its value is a conditional body plus a card-for-card swap rather than removal. Its presence in 67 decks, with Toon Kingdom and Toon Table of Contents co-appearing in over 80 percent of them, confirms it is a live Toon piece, but that frequency is not counted as power. The empty combo sample means starter and conversion roles are text-only inference, and because the targeted monster is not destroyed or negated, effect_interaction and material_utility stay low despite the summon.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Live only while Toon World is face-up, and the trap is set rather than drawn live; 67 decks run it, but Toon World does not appear among the top partners (inferred and observed). |
| Combo & Conversion | 55 | Text converts a trap into one Toon Special Summon, ignoring summoning conditions, with a Level cap tied to the opponent's monster; no combo boards are recorded to confirm further steps (inferred). |
| Resource Economy | 60 | Spends one trap and returns one Toon from Deck or hand, so it is net-positive by one card when it resolves but adds no extra draw or refuel (verified text, inferred net). |
| Effect & Interaction | 20 | Targets an opponent monster without destroying, negating, or taking control of it, so it offers no real disruption (verified text). |
| Material Utility | 20 | The trap body itself is never material and the summoned Toon is situational, so material value is low (inferred). |
| Resilience & Flexibility | 35 | A set trap can be destroyed or negated before it resolves, and it depends on Toon World staying on the field (inferred). |
| Deck-Building Efficiency | 40 | Running it commits the deck to Toon World and a Toon-heavy build, a moderate restriction; copies are usually 1 to 2 (observed copies distribution, inferred restriction). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Extender. Intrinsic ≈ 51, Deck ≈ 51, Meta = provisional. Modifiers: Toon World dependency (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts a Toon World board into a Toon Special Summon from hand or Deck, ignoring summoning conditions.
- Broadly played: 67 decks, with strong co-occurrence with core Toon partners.
- Clean, unambiguous text with a single Level cap.
Weaknesses
- Requires Toon World face-up, which is a deck-building and board-state restriction.
- Does not remove, negate, or take control of the targeted monster.
- A set trap that can be destroyed or negated before it resolves.
- No recorded combo boards to confirm starter or conversion role.
Counters / choke points
- Trap or Spell destruction cards that hit set backrow.
- Negation of the trap on activation.
- Opponent monsters with high Level that cap the summon target.
Best use
Starter / Combo enabler: a Toon World-supported backrow trap that adds a Toon body. Decks: Toon. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: conditional Toon World trap that Special Summons a Toon by Level cap and ignores summoning conditions.; 67 decks run it, 1.46 average copies, 46 decks at 1 copy.; Top partners co-occur in 67 to 84 percent of decks.
- Observed: Toon-archetype concentration (36 of 67 decks in the two Toon archetypes).
- Inferred: Starter and conversion role from text alone.; Net card advantage of plus one when it resolves.; Vulnerability to set-backrow removal before activation.
- Data gaps: No combos supplied, so combo conversion and starter role are text-only inference. No guides supplied. No banlist token; assumed 3 copies (unlimited). No usage statistics (StatisticsCard); archetype inclusion inferred from the deck sample only. Toon World does not appear among top partners, so its field presence is unverified. Archetype list includes non-Toon homes (Mikanko, Infinitrack, Vaylantz, Red-Eyes, Greed, Kashtira); the role there is unconfirmed.






